Thea Materials
The numbers in parentheses are the modifiers attained from using 25 / 40 / 50 / 65 /or 80 units of the respective Material. Moonstone - Attract Human (1 / 2 / 2 / 3 / 3) Obsidian - Attract Goblin (2 / 3 / 4 / 5 / 6) Dark wood - Attract Goblin (0 / 1 / 1 / 1 / 2) Elven wood - Attract Elven (0 / 1 / 1 / 1 / 2) Monster bone - Attract Beast (3 / 5 / - / - / -) Enchanted bone - Attract Demon (1 / 2 / - / - / -) Dragon bone - Attract Demon (2 / 3 / - / - / -) Gold - Attract Dwarf (1 / 2 / - / - / -) Steel - Attract Orc (1 / 2 / - / - / -) Attract Children (Field) - modifier affected by rarity of Primary Material used. Attract Human (Field / Pasture) - modifier affected by rarity of Primary Material used and type of Secondary Material used (Wheat, Fruit, or Vegetable). Originally posted by:The numbers in parentheses are the modifiers attained from using 25 / 40 / 50 / 65 /or 80 units of the respective Material.
Thea Study Guide
Thea does use CPU and GPU at the same time (if you have a Nvidia GPU that is (for now)), has a rather clear material system that is the best one I know of the non-node-based-renderers out there and is well integrated in Rhino. Nonton online wiro sableng 2018.